- Why do games have a press any button screen?
- What is the point of press any key to continue?
- Why do games ask you to press start?
- How do loading screens work in games?
Why do games have a press any button screen?
One because of a tradition from older titles that there was intro cutscenes before the game started, and as a precursor, the game had a press any button screen. Also, because it gives the user time to clarify that the input device is working, and can debug and look for issues before having issues in the game itself.
What is the point of press any key to continue?
Computer programmers historically used "Press any key to continue" (or a similar text) as a prompt to the user when it was necessary to pause processing. The system would resume after the user pressed any keyboard button.
Why do games ask you to press start?
Consoles typically have more than one controller, so they likely require a button press from a player to determine which controller that player is using. This way, no matter which controller each player is using, after the game loads you can determine who to consider 'Player One' by asking them to press a button.
How do loading screens work in games?
The main reason video games have loading screens is because they need to load data into the computer's memory before the game can start. This data includes the game engine, level geometry, textures, sounds, and other assets.