- Can I use OpenGL on Android?
- What is the difference between OpenGL and OpenGL ES?
- What is OpenGL traces in Android?
- What is OpenGL ES 2.0 apps?
Can I use OpenGL on Android?
Android supports OpenGL both through its framework API and the Native Development Kit (NDK).
What is the difference between OpenGL and OpenGL ES?
The main difference between the two is that OpenGL ES is made for embedded systems like smartphones, while OpenGL is the one on desktops. On the coding level, OpenGL ES does not support fixed-function functions like glBegin/glEnd etc... OpenGL can support fixed-function pipeline (using a compatibility profile).
What is OpenGL traces in Android?
Tracer is a tool for analyzing OpenGL for Embedded Systems (ES) code in your Android application. The tool allows you to capture OpenGL ES commands and frame by frame images to help you understand how your graphics commands are being executed.
What is OpenGL ES 2.0 apps?
OpenGL ES provides a fast way to display the camera images, possibly after some image processing, and allows building simple user interfaces.